Final Fantasy XII: Zodiac Age Review

Final Fantasy XII Zodiac Age Review

It took me a long time to actually Finish Final Fantasy 12 it being rather long game if you ended up collecting all Summons (Espers as they are known in this game) and doing all or most of side boss hunts. In terms of production i would argue this is much bigger update comparing to FFX & FFX-2 release which was released earlier. I think Zodiac age did lot of good job improving textures, shadows particularly which didn’t get as much attention compared to FFX/FFX-2 in my opinion.

To get better understanding how i feel about this game in general, please look the review above.


  • Visual changes
    • High-resolution upgrades for backgrounds, character models, and all 2D parts including fonts
    • High-resolution upgrades for movie scenes
    • Introduction of current generation visual expression
    • A glitch concerning Dyce’s character model has been fixed
  • Sound changes
    • 7.1ch surround support
    • High-quality voice support
    • English and Japanese voices (switch between them in the game configuration)
    • Original and newly re-recorded BGMs (switch between them in the game configuration)
  • Usability improvements
    • Shorter load times
    • Auto-save functionality added (game saves automatically when moving to each new screen)
    • Improved high-speed mode and improved play time operability during high-speed mode
    • An overlay map.
  • Game balance
    • The game balance has been overhauled to make it easier.
  • Gameplay
    • A Second Board license has been added to each license board, allowing players to assign an additional license board to each party member. Licenses are shared between both boards owned by a character.
    • Cure only heals a single target again.
    • In the International Zodiac Job System version, Trial Mode saves and game data saves are separated, because if the game data is overwritten by the Trial Mode save, the game data will be lost. In The Zodiac Age version, players can save Trial Mode data to their main game save and receive items, but overwriting that save with a main game save will erase the Trial Mode progress.
    • Espers’ HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • Other
    • The bestiary in the PlayStation 2 versions shows illustrations of the enemies, but The Zodiac Age version shows 3D models instead.
      • There is an error in the bestiary for the seeq. Where “The Riddle of Myth” should appear, “Ahnas the Holy – Part Two” appears instead, later repeated in its proper place.
    • The Sky Pirate’s Den has been removed in exchange for the trophy system.
    • The introductory cinematic no longer plays when starting up the game. The player is taken immediately to the title screeninstead.
    • A new option is added to the title menu, “Credits.” Selecting it plays a new credits sequence showing a number of credits new to the version of the game, and featuring a theme newly composed for the sequence by Hitoshi Sakimoto, “The Zodiac Age.” The sequence features both scenes from the game and new original artwork.


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Official Corruption & Power at MiraiScope. Big Fan of Strategy, MOBA and JRPG genres and very competitive player who likes differerent types of challenges. Expect horribly awful grammar on my posts :d

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